New PS Podcast Episode: Exclusive Interview with Firewalk Studios

19 July 2024
New PS Podcast Episode: Exclusive Interview with Firewalk Studios

In the latest episode of the PlayStation Podcast, the team has an exclusive interview with Firewalk Studios, featuring Lead Gameplay Designer Claude Jerome and Lead Character Designer Jon Weisnewski. Get ready to dive into all things Concord!

The episode starts off with a discussion about upcoming releases, including the highly anticipated game Arranger: A Role-Puzzling Adventure for the PS5. The team also shares their thoughts on the Evo 2024 Blog and Mortal Kombat 1 Takeda Brutality Blog, providing insights into the gaming industry and exciting developments.

A major highlight of the episode is the celebration of Tekken’s 30th anniversary. The team reminisces about their experiences with the game and its impact on the fighting game genre. They explore the evolution of Tekken over the past three decades, from its humble beginnings to becoming a beloved franchise.

The interview with Firewalk Studios begins at the 20:13 mark. Claude Jerome and Jon Weisnewski share their insights and experiences working on Concord, their latest project. They delve into the inspiration behind the game and the challenges they faced in designing its gameplay mechanics and characters.

For fans eagerly awaiting new game releases, the team discusses Kunitsu-Gami: Path of the Goddess for both the PS5 and PS4, as well as Elden Ring for the same platforms. These upcoming titles promise to deliver thrilling gameplay experiences and captivating storytelling.

As always, the podcast episode concludes with a shoutout to Dormilón for their incredible theme song and show music. And remember, release dates for PSN games are subject to change without notice, so stay tuned for the latest updates.

Tune in to the PlayStation Podcast now on Apple Podcasts, Spotify, or by downloading the episode. Don’t miss this exclusive interview with Firewalk Studios and get ready to embark on an exciting gaming journey with Concord!

– Firewalk Studios is an independent video game studio based in Seattle, Washington.
– Concord is an upcoming multiplayer game being developed by Firewalk Studios.
– The game is set in a dynamic and ever-changing world where players will embark on an epic journey.
– The team at Firewalk Studios aims to create a game that fosters a sense of community and exploration.
– Firewalk Studios is composed of industry veterans who have worked on popular titles such as Destiny, Mass Effect, and Apex Legends.
– Claude Jerome, the Lead Gameplay Designer at Firewalk Studios, has previously worked on the critically acclaimed Destiny franchise.
– Jon Weisnewski, the Lead Character Designer, has experience working on games like Destiny and Halo.
– The team behind Concord is dedicated to providing a rich and immersive gameplay experience, with a focus on storytelling and player agency.
– One of the key challenges faced by Firewalk Studios is creating a game that appeals to both casual and hardcore gamers.
– Firewalk Studios aims to deliver a game that offers a balance between exploration, combat, and cooperative gameplay.
– The development of Concord has been shrouded in secrecy, with little information available about the game’s mechanics and story.
– One advantage of Concord is its multiplayer aspect, where players can team up with friends to conquer challenges and explore the game world together.
– A potential disadvantage of Concord is the risk of technical issues and bugs, which can sometimes be common in online multiplayer games.
– The interview with Firewalk Studios provides an exclusive look into the development process of Concord, offering insights into the game’s inspiration and design choices.

For more information about Firewalk Studios and their upcoming game Concord, you can visit their official website: Firewalk Studios

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