Tencent’s Riot Games Announces Workforce Reduction to Prioritize Flagship Games

Tencent’s Riot Games Announces Workforce Reduction to Prioritize Flagship Games

Tencent’s Riot Games to Downsize Workforce, Prioritize Existing Games

In a strategic move to address challenging market conditions and optimize resource allocation, Tencent Holdings’ Riot Games has revealed plans to lay off approximately 11% of its global staff, totaling 530 employees.

Acknowledging the need for a more focused approach within the company, Riot Games CEO Dylan Jadeja expressed concerns about the sustainability of current costs and outlined the impact on teams outside of core development. The downsizing aims to streamline operations and strategically allocate resources.

As part of this restructuring effort, Riot Games will prioritize its existing portfolio of live games, which includes popular titles such as “League of Legends,” “Valorant,” “Teamfight Tactics,” and “Wild Rift.” By narrowing its focus, the company aims to ensure the continual success and growth of these key games.

To consolidate its efforts, Riot Games will halt new game development under the “Riot Forge” initiative. Additionally, certain staff and features in “Legends of Runeterra” will be affected. These decisions underscore Riot Games’ commitment to allocating resources where they can have the most significant impact.

With Tencent as its majority stakeholder since 2011, Riot Games recognizes the importance of adapting to market challenges. Tencent has actively invested in the gaming industry, supporting other developers such as Epic Games.

By streamlining operations and emphasizing its most successful games, Riot Games aims to position itself for sustained growth and adaptability in an ever-evolving industry. This strategic decision highlights the company’s dedication to meeting the demands and expectations of its global gaming community.

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The source of the article is from the blog regiozottegem.be