Exciting Changes Coming in League of Legends Patch 14.5

Exciting Changes Coming in League of Legends Patch 14.5

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The highly anticipated League of Legends patch 14.5 is gearing up to introduce a multitude of gameplay balance changes. Riot Games is set to address the dominating champions on the map and bolster those who have been struggling to keep up in the current meta.

Below are some selected changes that will be rolled out in League of Legends patch 14.5.

### Hero Enhancements
– Jarvan IV: Reduction in cooldown for ability Q and an increase in armor growth scaling.
– Kayn (Rhaast): Increase in healing during the use of ability R.
– Kog’Maw: Enhancement of passive ability and slow duration.
– Rek’Sai: Improved attack animation and increased damage for ability R.
– Sivir: Increase in armor.
– Veigar: Increased damage for ability Q and reduced cooldown for ability R.
– Vex: Enhanced damage for ability P and added capability to restore mana using ability E.
– Wukong: Reduction in the maximum number of passive ability effects.

### Hero Setbacks
– Bel’Veth: Reduction in damage reduction for ability E.
– Brand: Decrease in damage for ability R and an increase in cooldown.
– Evelynn: Decrease in scaling for ability Q.
– Maokai: Decrease in movement speed and increased damage for ability Q against monsters.
– Nidalee: Decrease in movement speed and reduced bonus damage to selected targets for ability Q.
– Senna: Reduction in scaling for ability Q.
– Twisted Fate: Decrease in attack speed and damage for ability E.
– Vayne: Decrease in movement speed and increased cooldown for ability Q.
– Zac: Decrease in healing and increase in base damage for ability W.

### Other Changes
– Seraphine: Adjustment in various skill parameter values.
– Smolder: Alteration in damage values for abilities Q and R.
– Yorick: Reduction in bonus damage for ability E.
– System Buffs: Modifications in items like Dream Maker, Heartsteel, Hextech Rocketbelt, and Stormsurge.
– System Nerfs: Changes in items such as Frozen Heart, Lich Bane, and Solstice Sleigh.

League of Legends patch 14.5 is set to be released on the game servers next week, most likely on March 7, 2024.

### Frequently Asked Questions

1. What are the planned hero enhancements in League of Legends patch 14.5?
– Find out about changes for Jarvan IV, Kayn (Rhaast), Kog’Maw, Rek’Sai, Sivir, Veigar, Vex, and Wukong.

2. Which heroes are affected by setbacks in League of Legends patch 14.5?
– Discover the setbacks for Bel’Veth, Brand, Evelynn, Maokai, Nidalee, Senna, Twisted Fate, Vayne, and Zac.

3. What are the other changes introduced in League of Legends patch 14.5?
– Explore changes for Seraphine, Smolder, Yorick, System Buffs, and System Nerfs.

4. When will League of Legends patch 14.5 be implemented?
– League of Legends patch 14.5 is expected to go live on the game servers next week, most likely on March 7, 2024.

### Definitions
– **Patch**: A game update that introduces changes to gameplay balance.
– **Hero**: A character controlled by a player in the game.
– **Meta**: The current state of the game and dominant character strategies.
– **Scaling Growth**: A mechanic that determines how a character’s attribute increases with each level or experience gained.
– **Healing**: The process of restoring a character’s health.
– **Slowing**: An effect that reduces the movement speed of opponents.
– **Damage**: Causing loss of health points to opponents.
– **Movement Speed**: The speed at which a character moves across the map.
– **Ability**: A special skill that a character can use in the game.
– **Passive Effects**: Fixed abilities that act on the character without needing activation.
– **Damage Reduction**: Decreasing the damage received by a character.
– **Attack Speed**: The speed at which a character performs attacks on opponents.
– **Mana**: Resources needed to use abilities.
– **Monsters**: Powerful units that can be encountered on the game map.
– **Skill Scaling**: A mechanic that determines the increase in power or effects of skills as levels are gained.
– **Base Damage**: A fixed value of damage for abilities.
– **Game Servers**: Special computers or systems that allow players to participate in online gaming.
– **Items**: Various accessories and upgrades that characters can acquire during gameplay to enhance their strength.
– **Game Balance**: The process of adjusting the strength and effectiveness of different characters and game elements to ensure fairness and satisfaction in gameplay.

For related sources, visit the official *League of Legends* website.

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