Apple Revolutionizes Game Streaming on iPhones with One App

Apple Revolutionizes Game Streaming on iPhones with One App

Apple Ułatwia Streaming Gier na iPhonie Poprzez Jedną Aplikację

Apple is making groundbreaking strides in its App Store by allowing developers to stream games and other mini-programs through a single application, opening up new possibilities for the streaming industry. This move is significant because, until now, game streaming services have faced numerous obstacles when it comes to operating on Apple’s App Store.

In the past, services like Google Stadia, GeForce Now, and Xbox Game Pass struggled to make their way onto iPhones in 2020. Apple imposed strict limitations on developers, making it challenging for them to stream games directly to iPhones. While these streaming apps could offer basic account services and provide users with a catalog of available games, any game that needed to be streamed to an Apple device had to be submitted to the App Store team as a separate, dedicated app. Additionally, it had to include in-app purchases to unlock full functionality.

This stringent approach allowed Apple to have precise control over which games were available for streaming through the App Store and enabled the company to earn a percentage of the profits. Understandably, Apple’s developer partners were frustrated by this restriction, especially since it wasn’t applied to content streaming services like Spotify or Netflix.

However, starting today, Apple is opening up new possibilities for game streaming on its App Store, signaling potential changes in the future. Developers are now able to submit a single application that can stream all the games in their catalog. Although Apple is still committed to controlling content and revenue in these apps, it is requiring that every experience offered through the app must adhere to all App Store review guidelines, and the app host must maintain the oldest content’s age rating within the app.

Furthermore, Apple emphasizes its commitment to assisting developers by providing “enhanced capabilities for discovery of streaming games, mini-apps, mini-games, chatbots, and plugins” in the App Store. It’s worth noting that developers are still able to offer paid content or services via the In-App Purchase system, which allows Apple to collect a percentage of the revenue.

To improve the overall experience for developers, Apple is also introducing several new analytics tools that will help them gain better insights into their performance in the App Store. These tools are expected to be available by March 2024, with more to come in the future.

These changes are just a few of the adjustments Apple is making to its App Store in response to pressure from the European Union regulators, who are investigating allegations of anti-competitive behavior by the company. It is likely that more changes will be implemented to comply with the upcoming Digital Markets Act, to the extent that Apple may even consider dividing the App Store to meet EU regulations. While Apple faces pressure to make it easier for iPhone owners to install their own apps without App Store access, the company appears to be finding a balance between maintaining control and meeting regulatory requirements in its own unique way.

The impact of these changes on the App Store ecosystem cannot be overstated. Apple is facing significant pressure both internally and externally, and this shift demonstrates the company’s willingness to adapt and evolve its business practices. While Apple is determined to maintain control, it is clear that EU regulators have made a significant impact on the company’s operations.

Sources:
– [Tom’s Guide](https://www.tomsguide.com/news/apple-app-store-gaming-streaming)
– [YouTube](https://www.youtube.com/watch?v=CLHyzTKybDY)


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