Choosing Between Sitting and Standing While Using Apple Vision Pro

Choosing Between Sitting and Standing While Using Apple Vision Pro

Wybieranie między siedzeniem a staniem podczas korzystania z Apple Vision Pro

Using Apple Vision Pro or any other virtual reality (VR) or augmented reality (AR) goggles depends on several factors. When deciding on the best way to consume content in virtual or mixed reality, there are several important considerations to keep in mind.

The introduction of Apple Vision Pro will bring a wave of new users who may not have spent much time wearing VR or AR goggles before. Those who have experience in this field will quickly adapt to Apple’s goggles, but individuals who are unfamiliar with the three-dimensional experience will face some difficulties in the initial stage of using the device.

One aspect to understand is how the user actually wants to use the goggles in practice, specifically whether they should be standing or sitting.

Fortunately, since VR games have been around for many years, there is already a wealth of information available online about how to use VR goggles. Although whether a user uses the goggles in a standing or sitting position depends on personal preference, there are many factors to consider before making a decision.

Apple Vision Pro Emphasizes Sitting

The first thing to note is that Apple clearly prefers using Apple Vision Pro in a seated position. In most media presentations of the goggles, users are typically seen sitting comfortably in a chair, consuming content displayed right in front of them.

This is a distinct departure from years of marketing VR goggles, where users actively moved and dynamically changed the position of their limbs and bodies during intense activities such as gaming.

Apple’s approach to using the goggles is more passive initially, alleviating the pressure on users to stand. Of course, users can choose to stand, but Apple seems to count on the fact that most people will not.

To some extent, this is a prudent move, especially since the last thing anyone wants is to damage $3500 goggles on the first day of owning them.

When a person is sitting, the chances of coming into contact with other objects are reduced, unless they are in close proximity. Inside a comfortable sofa, as Apple accurately showcases, there is nothing that could accidentally be damaged, as long as the vision is not disrupted by the content displayed on the screen.

Avoiding movement also helps reduce the risk of motion sickness, which could quickly spoil the virtual experience.

In a seated position, users can also enjoy using the goggles for longer periods while lying in a comfortable chair. If in a standing position, prolonged use of VR goggles may become tiring.

Apple’s approach to passive content consumption is also reflected in the advice given to developers when designing visionOS applications. Apple recommends considering user ergonomics and placing content relative to the user’s head “regardless of a person’s height, whether they are sitting, standing, or lying down.”

According to Apple, “visionOS brings content close to people – instead of moving people to reach content.”

Of course, Apple Vision Pro is still in its early stages, and Apple will want to proceed cautiously. In the future, developers will aim to introduce more advanced and engaging experiences that will align with the rest of the VR industry.

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The source of the article is from the blog coletivometranca.com.br