Exploring the Creative Potential of Immersive Technologies: The Immersive Arts ProjectExploring the Creative Potential of Immersive Technologies: The Immersive Arts Project

Exploring the Creative Potential of Immersive Technologies: The Immersive Arts ProjectExploring the Creative Potential of Immersive Technologies: The Immersive Arts Project

Nowy projekt UKRI wsparciem dla artystów i organizacji

UK Research and Innovation (UKRI) has announced a groundbreaking project worth £6 million, aimed at supporting British artists and organizations in harnessing the creative power of immersive technologies.

The project, known as Immersive Arts, will provide a grant of £3.6 million to over 200 artists and organizations working with immersive technologies such as virtual reality (VR), augmented reality (AR), and mixed reality (MR).

Immersive Arts is funded through a grant from the XRtists program, which itself is supported by a partnership between the Arts and Humanities Research Council, Arts Council England, Creative Scotland, Arts Council of Northern Ireland, and Arts Council of Wales.

This three-year program will offer training, mentorship, specialized facilities, and financial support to artists and organizations exploring the possibilities of immersive technologies.

Lucy Frazer, Secretary of Culture, said, “Developing skills and infrastructure related to immersive technology maximizes the potential of our powerful creative industries and will allow us to increase their value to £50 billion by 2030.”

The program will be led by the University of the West of England (UWE Bristol), with its main center located in the Pervasive Media Studio in Bristol. The four other major partners, situated in Glasgow, Belfast, Derry, and Cardiff, will also collaborate closely with artists in their respective regions.

Additional partners include Unlimited, an organization working with disabled artists and audiences to promote a change in the perception of disability in the cultural sector, and Immerse UK, a membership organization dedicated to promoting immersive technologies.

FAQ Section:

1. What is the Immersive Arts project about?
The Immersive Arts project aims to support British artists and organizations in exploring the creative potential of immersive technologies, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR).

2. What grants are available under this project?
The project has received a grant of £3.6 million, which will be awarded to over 200 artists and organizations utilizing immersive technologies.

3. Who funded this project?
The Immersive Arts project is funded through a grant from the XRtists program, which is supported by a partnership between the Arts and Humanities Research Council, Arts Council England, Creative Scotland, Arts Council of Northern Ireland, and Arts Council of Wales.

4. What does the three-year Immersive Arts program include?
The Immersive Arts program includes training, mentorship, specialized facilities, and financial support for artists and organizations working with immersive technologies.

5. Where will the Immersive Arts program be conducted?
The program will be led by the University of the West of England (UWE Bristol), with its main center located in the Pervasive Media Studio in Bristol. The four other major partners, situated in Glasgow, Belfast, Derry, and Cardiff, will also collaborate closely with artists in their respective regions.

6. Who are the additional partners of this project?
The additional partners of the Immersive Arts project are Unlimited, an organization working with disabled artists and audiences to promote a change in the perception of disability in the cultural sector, and Immerse UK, a membership organization dedicated to promoting immersive technologies.

Definitions:

Immersive technology: Technology, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), that provides users with a fully immersive experience in a digital environment.

Suggested Related Links:

1. UK Research and Innovation – The official website of UKRI, the organization managing the Immersive Arts project.
2. University of the West of England – The website of the University of the West of England, the institution leading the Immersive Arts program.

The source of the article is from the blog reporterosdelsur.com.mx