Revolutionary Collaboration between eWorld Companies and Big M Entertainment Pictures

Revolutionary Collaboration between eWorld Companies and Big M Entertainment Pictures

eWorld Companies, Inc. and Big M Entertainment Pictures Join Forces in Revolutionary Entertainment Collaboration

Los Angeles, CA, January 29th, 2024 (GLOBE NEWSWIRE) – eWorld Companies, Inc. (OTC: EWRC) announced today that its wholly-owned subsidiary, 21 Moves Gaming Studios, Inc., has reached an agreement with Big M Entertainment Pictures to develop a series of games that will intertwine with film titles and media publications developed by Big M Entertainment. Additionally, Big M Entertainment will create films based on games created by 21 Moves, and both companies will simultaneously create and develop games and films.

This partnership between eWorld Companies, Inc. and Big M Entertainment Pictures has the potential to revolutionize the entertainment industry. It will significantly enhance the value of both film productions and game titles, while introducing enhanced publishing and distribution strategies that can maximize current trends and market conditions – said Mirek Gorny, CEO of eWorld Companies, Inc.

Big M Entertainment Pictures is a production company based in Los Angeles that offers comprehensive film and television services. It is led by Marvin Williams, a veteran of the Hollywood film industry with 20 years of experience, who has access to a wide and talented base of writers, producers, directors, editors, and technicians, enabling him to provide comprehensive support at every stage of film and television content creation. Big M Entertainment is also a pioneer in the rapidly growing field of online content and low-budget filmmaking, currently engaged in multiple projects specifically designed for simultaneous or integrated theatrical and home releases.

21 Moves Gaming Studios is a hybrid multimedia gaming company whose goal is to create immersive and innovative gaming experiences that can also collaborate with future film titles and media publications. Currently, titles such as “Last Seen,” “Live,” and “Rosmond: Invisible Invasion” are in the development and production phase. These are standalone horror adventure games for single players. The company’s strategy is to provide games with internal adaptability of the story for potential film, television, or alternative media releases, aiming to become a leading creator of future passive and interactive entertainment. The company plans to achieve this by pushing the boundaries of games through the fusion of creativity, technology, and player engagement, offering diverse publications that encompass multiple platforms and types of media.

21 Moves has prepared for rapid growth by offering a unique portfolio of game releases that encompass various platforms, including hybrid IP & Game titles specific to PC, Mobile, VR, or AR. The games are developed for both single-player and multiplayer versions, depending on the story and supporting media format. The company is committed to providing diverse and accessible gaming options with interactive and narrative potential, tailored to the preferences and interests of a global audience. The games/titles will be available for purchase and download in online industry stores and reputable gaming platforms and stores.

Safe Harbor Statement: This publication contains forward-looking statements regarding the business and results of eWorld Companies, Inc., which are subject to risks and uncertainties. Actual future results may significantly differ from those discussed. eWorld Companies, Inc. intends for all statements herein, including those regarding future revenues and profits, to be covered under the “Safe Harbor” provisions provided in the Private Securities Litigation Reform Act of 1995.

The possibilities unlocked by the collaboration between eWorld Companies, Inc. and Big M Entertainment Pictures are vast and have the potential to revolutionize the entertainment industry. The partnership between the two companies will bring unique and innovative experiences to viewers and gamers, intertwining films and games in an unprecedented way. We look forward to the results of this collaboration and the new opportunities it will bring for the industry.

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The source of the article is from the blog mgz.com.tw