The Thrill of Raids in Minecraft

The Thrill of Raids in Minecraft

Raidy w Minecraft

Raiding is not a new concept in the world of Minecraft, but with the Village and Pillage 1.14 update, it has become one of the most iconic features of the game. This update not only revamped villages but also introduced a thrilling gameplay mechanic known as “raids.” In this article, we will delve into the world of Minecraft raids and share everything you need to know to conquer them. Let’s get started!

Understanding Minecraft Raids

A raid in Minecraft is an illager assault on a village. During this event, waves of illager mobs spawn near the targeted village and begin attacking and killing its inhabitants. Your mission is to defend the villagers by defeating the illagers.

At the top of the screen, you will see a raid bar indicating the number of mobs remaining in the current wave. Illagers will continue to spawn until you defeat the last wave and successfully complete the raid.

Initiating a Raid in Minecraft

To start a raid, you must first acquire the “Bad Omen” effect. This effect can only be obtained by killing an illager captain or having your tamed wolf kill one. You can easily identify an illager captain by the ominous banner above its head.

Illager captains can spawn as part of pillager patrols or in pillager outpost structures. Pillager patrols are groups of pillagers that periodically appear near players and wander around. Additionally, you may also encounter a different illager captain in a woodland mansion structure.

Once you have obtained the “Bad Omen” effect, the next step is to approach a village. The village must have at least one villager and an occupied bed. In the Java Edition, the village must also have a villager and a bell or a job site block. When you enter an area that consists of at least some of the 8 chunks surrounding the village, the “Bad Omen” effect will vanish, and the raid will commence.

In the Java Edition, the “Bad Omen” effect can stack if you kill more than one illager captain, reaching up to “Bad Omen V.” However, in the Bedrock Edition, the “Bad Omen” effect does not stack.

The Mechanics of Minecraft Raids

The Beginning of a Raid

At the start of a raid, a red raid bar will appear at the top of the screen. In the Java Edition, the bar is segmented and represents the health of all illagers in the current raid wave. In the Bedrock Edition, the bar is not segmented and represents the overall number of mobs in the wave.

If there are fewer than three illagers remaining in the current wave, the raid bar will display the message “Mobs remaining: “. In the Java Edition, the raid bar is visible within a radius of 96 blocks around the raid center, while in the Bedrock Edition, it is visible in a 128x88x128 area around the village center.

Before the raid bar fills completely, the villagers will become agitated and attempt to reach the bell to warn other villagers in the vicinity of the impending attack.

When the raid bar is fully charged, you will hear the sound of a horn coming from the direction of the illagers, signaling the start of each wave. Hostile mobs will then begin storming the village.

Mobs and Waves

We have mentioned illagers multiple times, so let’s now take a closer look at the different types of mobs involved in raids. The following illagers are encountered during raids:

– Pillagers: Illagers armed with crossbows.
– Vindicators: Illagers armed with iron axes.
– Evokers: Illagers who can cast spells, summon thorns from the ground, and call upon creatures called Vexes.
– Witches: Support mobs that heal other illagers using healing and regeneration potions in the Java Edition, but harm players and iron golems in the Bedrock Edition by throwing harmful potions.
– Ravagers: Powerful mobs with high health and strong melee attacks.

Some of these illager mobs have special behaviors during raids. Vindicators will attempt to open and close doors to locate villagers. If they cannot open them, they may break wooden doors on normal and hard difficulties.

Evokers gain increased movement speed during raids, making them challenging to track down. Additionally, in the Java Edition, illagers will actively try to pick up the ominous banner dropped by a previous captain. However, killing one of these raid captains will not give you a fresh “Bad Omen” effect.

All of these mobs are part of the wave spawns during raids. However, not all mobs appear in every wave. The initial waves are usually easier than the later ones, which include more and stronger illagers. The difficulty setting affects raids by determining the number of waves. Additionally, the “Bad Omen” level in the Java Edition also plays a role.

Raids Difficulty Level (Java Edition)

The “Bad Omen” effect I triggers the default raid difficulty, while levels 2-5 introduce an additional wave that is as challenging as the last one. Additionally, each level of “Bad Omen” increases the chance of illagers spawning with enchanted items. This chance is 10% for “Bad Omen” II and 75% for “Bad Omen” V.

On easy difficulty, a raid consists of three waves when activated with the “Bad Omen” effect I, and illagers do not have enchanted weapons. The “Bad Omen” effect levels 2-5 introduce an extra wave, and…

Frequently Asked Questions about Minecraft Raids

The source of the article is from the blog radiohotmusic.it