Italian folklore-inspired soulslike game, “Enotria: The Last Song,” has encountered another delay, this time on the Xbox Series X|S platform. The indie studio behind the game, Jyamma Games, announced the indefinite delay in a statement on their website, expressing their disappointment and assuring fans that they are dedicated to bringing the game to as many players as possible.
Speculation immediately arose regarding the reason behind the delay, with some speculating that the less-powerful Xbox Series S was the culprit. However, Jyamma Games clarified in their Discord community server that the Xbox Series S was not to blame, but rather Microsoft itself. CEO Jacky Greco expressed frustration over the lack of response from Xbox, stating that they had a ready Xbox version, but were unable to proceed with submission and release.
This delay adds to the growing criticism of Microsoft’s certification processes for games and apps, with developers raising concerns about communication and difficulty in working with the ID@Xbox program. While Microsoft has made efforts to improve support for smaller developers, such as through Xbox Game Pass, these missteps in communication dampen the overall perception.
The unique art style of “Enotria: The Last Song” has sparked interest among soulslike fans, but the delay on Xbox raises questions about the platform’s commitment to supporting indie games. Jyamma Games, like other developers before them, is eager to release the game on Xbox, but the lack of communication has made it a challenging task. Microsoft has yet to comment on the situation.
With the increasing noise around this issue, it is likely that Microsoft will reach out to Jyamma Games and address the concerns raised. The hopes of fans and the dedication of indie studios like Jyamma Games are vital to the success of the Xbox platform, making effective communication and support crucial.
Additional relevant facts about the topic include:
1. “Enotria: The Last Song” is an Italian folklore-inspired soulslike game developed by Jyamma Games. It features challenging gameplay mechanics, a unique art style, and a deep narrative.
2. The game was initially scheduled to release on multiple platforms, including Xbox Series X|S, PlayStation 5, and PC.
3. The indefinite delay on the Xbox Series X|S platform indicates that the game’s release on other platforms may also be affected. However, there is no confirmation of this at the moment.
4. Jyamma Games has a dedicated Discord community server where they communicate with fans and provide updates on the game’s development and release.
Key questions and their answers:
1. What is the reason behind the delay of “Enotria: The Last Song” on Xbox Series X|S?
– Jyamma Games stated that the delay is due to issues with Microsoft’s certification process and the lack of response from Xbox.
2. Is the less-powerful Xbox Series S responsible for the delay?
– Jyamma Games clarified that the Xbox Series S is not to blame, placing the responsibility on Microsoft itself.
3. How are other developers raising concerns about Microsoft’s certification processes?
– Developers have expressed concerns about difficulties in communication and working with the ID@Xbox program.
Key challenges and controversies associated with the topic:
1. Communication and difficulty in working with Microsoft’s ID@Xbox program have become growing concerns among developers.
2. The delay of “Enotria: The Last Song” on Xbox Series X|S platform adds to the criticism of Microsoft’s certification processes, affecting the perception of the company’s support for indie games.
Advantages of the situation:
1. The delay gives Jyamma Games more time to refine and polish the game, potentially improving its quality before release.
2. The attention and discussion surrounding the delay highlight the interest in “Enotria: The Last Song” and raise awareness about the game within the gaming community.
Disadvantages of the situation:
1. The delay disappoints fans who were eagerly anticipating the game’s release on the Xbox Series X|S platform.
2. The lack of effective communication and support from Microsoft may harm the overall perception of the company’s commitment to supporting indie games.
Related links:
– Jyamma Games
– ID@Xbox Program