Atomic Heart Update brings Ray Tracing Beta, Accessibility Features, and Bug Fixes

Atomic Heart Update brings Ray Tracing Beta, Accessibility Features, and Bug Fixes

Atomic Heart Update brings Ray Tracing Beta, Accessibility Features, and Bug Fixes

Experience the enhanced visuals of ray tracing in the latest update for Atomic Heart. The update not only introduces ray tracing, but it also includes new accessibility features and fixes for frustrating bugs.

For optimal performance, it is recommended to have a graphics card that supports DXR (DirectX ray tracing) with at least 12GB of memory. The ray tracing beta provides three preset configurations: Performance, Quality, and Balanced, so you don’t have to spend time finding the perfect settings through trial and error. However, please note that when ray tracing is enabled, the player character will not be reflected in mirror surfaces.

To further improve performance, Atomic Heart now supports Nvidia DLSS 3, including Super Resolution and Frame Generation. These features can be combined with ray tracing, although some aspects might not function perfectly in the beta version.

In addition to the visual enhancements, the update introduces eight new accessibility features. These include a colorblind mode, auto QTE completion, auto-heal, and highlighting of various game elements and objects. These features ensure that players with different needs can fully enjoy the game.

Furthermore, game stability has been improved, and various graphical bugs, including rare crashes, have been fixed. One significant bug related to AMD Fidelity FX Super Resolution has been resolved, eliminating crashes that occurred when disabling this feature in the graphics settings.

If you haven’t tried Atomic Heart yet, you can read our review to get an overview of the game. And if you’re eager to dive into the Trapped in Limbo DLC, make sure to check out our guide on the best Atomic Heart weapons to ensure you’re well-equipped for your return.

– Ray tracing is a rendering technique that simulates the way light moves and interacts with objects in a virtual environment, resulting in more realistic and immersive visuals.
– DXR (DirectX Ray Tracing) is a feature in DirectX, a collection of APIs (application programming interfaces) used for multimedia and gaming on Microsoft platforms.
– Nvidia DLSS (Deep Learning Super Sampling) is a technology that uses AI to upscale lower resolution images in real-time, providing better image quality and performance.
– AMD Fidelity FX Super Resolution is an upscaling technique developed by AMD, aimed at enhancing performance and image quality in games.
– Atomic Heart is a first-person shooter video game set in an alternate reality version of the Soviet Union.
– The ray tracing beta in Atomic Heart provides three preset configurations: Performance, Quality, and Balanced, allowing players to choose the level of graphical fidelity and performance that suits their hardware.
– When ray tracing is enabled, the player character will not be reflected in mirror surfaces, which is a limitation of the technology in the current beta version.
– The update introduces eight new accessibility features in Atomic Heart, including a colorblind mode, auto QTE (quick-time event) completion, auto-heal, and highlighting of game elements and objects. These features aim to make the game more accessible to players with different needs.
– The update also improves game stability and fixes various graphical bugs, including crashes related to disabling AMD Fidelity FX Super Resolution in the graphics settings.

The most important questions related to the topic:
1. What is ray tracing and how does it enhance the visuals in Atomic Heart?
2. What are the recommended system requirements for enabling ray tracing in Atomic Heart?
3. What are the preset configurations available for ray tracing in the beta version?
4. Can Nvidia DLSS and AMD Fidelity FX Super Resolution be used together with ray tracing in Atomic Heart?
5. What new accessibility features are introduced in the update and how do they improve the game experience?
6. What graphical bugs have been fixed in the update and how has game stability been improved?

Key challenges or controversies associated with the topic:
1. The performance impact of enabling ray tracing in games can be demanding on hardware, potentially requiring high-end graphics cards with ample memory.
2. Ray tracing may result in certain visual limitations, such as the player character not being reflected in mirror surfaces.
3. The combination of ray tracing with technologies like Nvidia DLSS and AMD Fidelity FX Super Resolution might have compatibility issues or limited functionality in the beta version.

Advantages:
1. Ray tracing enhances the visual quality of games, providing more realistic lighting, reflections, and shadows.
2. Accessibility features make the game more inclusive and enjoyable for players with different needs.
3. Bug fixes and stability improvements result in a smoother and more enjoyable gaming experience.

Disadvantages:
1. Enabling ray tracing may require high-end hardware, limiting its accessibility to players with lower-end systems.
2. Some visual limitations and compatibility issues may arise when using ray tracing with other technologies like Nvidia DLSS and AMD Fidelity FX Super Resolution.

Related link: Atomic Heart Official Website